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OPEN WORLD

RACING

MMO

LIVE SERVICE

PLAYER PROGRESSION

SYSTEM DESIGN

AI DESIGN

  • Designing and balancing player progression (Races, XP, etc...)
     

  • Balancing Races (AI & Matchmaking systems)

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ECONOMY

GAME ECONOMY

  • Managing and balancing the game's economic systems
     

  • Designing and balancing player progression (Unlocks, pricing, etc...)

RANKED​

SYSTEM DESIGN

GAME ECONOMY

  • Designing and balancing the Ranked game mode & Matchmaking
     

  • Designing and balancing Rewards
     

  • Integration into the Progression systems and economy

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PROJECTS​

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SYSTEM DESIGN

GAME DESIGN

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C# GAMEPLAY PROG

3C DESIGN

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